Apparently you can possibly convince other lords to support your claim to the castle with some persuasion. The kings apparently make the decision randomly, but key factors seem to be renown and relationship with the king although there is some mention that each fief, city and castle holds some value and that kings try to balance this value out across all vassals. Ill be sure to keep an eye out for the Vlandian Heavy Lance and compare the stats if and when I find one. I dont really care for the footmen but you can go for Menavlion, its pretty fast. It's a great game, but I suspect you will tire of it before you get anywhere near taking over the whole land. ![]() Even if you conquered the whole world, I expect you could simply start another rebellion and conquer it again. ![]() If you conquer a castle yourself, like when conquering a village or fief, you can ask your king to give it to you and if they don't you can either renounce your oath and fiefs, renounce your oath alone and take your fiefs and the one you just captured thus causing you to rebel, or you can take a payout. For horseback thrusting Vlandian Heavy Lance. 3 Answers Sorted by: 16 You 'win' when you decide that you've achieved what you wanted and have had enough. So, you can either revolt against your current kingdom to found your own and conquer a castle for yourself through one of the methods mentioned (or conquer and then possibly decide to revolt if the king doesn't give it to you) or become buds with your king and convince them to appoint you as lord of a castle. As troops I recruit Khuzait troops no matter my culture because they are cheap and fast, as long as you provide them with cheap horses. The best infantry is the Nord Huscarl (slowest-trained elite in the game, huge shield) followed by the Rhodok Sergeant (really good blunt weapon, heavy armor, gigantic shield). If the player conquers a castle when they already have their own new kingdom, they are given a list of Vassals that are with the player's kingdom to take control of the castle, the option for the player to take control of it is available, and the option for the castle to have no Lord is available as well. Of course speed is important too, so I would also recommend trying out the Khuzait culture if you tend to cavalry focused parties and armies, like I do. Should the player conquer a castle without being sworn to a liege, he takes the castle for himself, and founds a new kingdom. 2 Answers Sorted by: 6 As per the Mount & Blade wikia: Personal skills Personal skills are granted only the individual character. They can also wait for the food supply of the castle/town to run out, and then take control, or if a lord holding a castle/town defects without being indicted, it will go to the new faction defected to. ![]() There are other ways for a faction to capture a castle in Warband other than just besieging it. With an enemy castle.you have the option to besiege it and claim it for your own. Each companion dislikes the companions on either side of them. In order to take control of a castle, you must besiege it. Blue arrows represent companions which like each other. Castles are found all over Calradia, and each one has a nearby village.
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